Technical Blog

Technical Blog

Community within MILEs

In this article, we aim to understand community building and engagement within Massively Interactive Live Events (MILEs) using practical exercises. We’ll examine examples that consider factors like audience demographics, ease of interaction, event planning, visual appeal and feedback collection.

Welcome to the New Genvid Tech

Today is long in coming. The Genvid SDK, which lets you deploy your game instance to the cloud and create rich interactivity over popular streaming

Interactive Streaming and the Future of Content

Interactive streaming is one of this year’s major trends. This month we’ve seen Netflix announce “Choose Your Own Adventure”-style shows. Last month saw the rebranding of Microsoft’s

The Future of Japanese VR is Arcades

Capcom’s recently announced VR Arcade Monster-Sim “CAPCOM” If recent announcements are any indication, the future of Japanese VR lies in a remnant of gaming’s past:

eSports and Japanese Advertising Laws

I was recently reading with amusement a Kotaku article about a Smash Brothers Tournament player being awarded a bag of rice. The article noted: It’s especially

A letter from Yoichi Wada

Japanese follows. / 日本語は以下へ続く。) For the past 40 years the history of games has been one of following 40 years of the evolution of the