Technical Blog

Technical Blog

Community within MILEs

In this article, we aim to understand community building and engagement within Massively Interactive Live Events (MILEs) using practical exercises. We’ll examine examples that consider factors like audience demographics, ease of interaction, event planning, visual appeal and feedback collection.

Community Styles

In this article, we discuss the fundamentals of community participation in Massively Interactive Live Events (MILEs). We explore different community styles, emphasizing the importance of choosing a style that matches the experience. We also discuss the limitations of chat-based communication and the benefits of incorporating non-verbal communication tools to create more engaging experiences.

Communal Experiences

In this article, we explore various communal experiences and their implications in the context of Massively Interactive Live Events (MILEs). We discuss the Village Fair as a classic participant experience, other contemporary digital gatherings, and virtual concerts as a communal digital event. Through examples, we derive insights into community building, levels of interactivity, engagement, and the transition from physical to digital spaces.

Engaging low interactivity users

This article will help you create engaging experiences for low interactivity users, providing tactics for interactive streaming developers.

SDK 1.44 : Divide and Conquer.

Toolbox and SDK Installers As of the 1.44 release, we’ve divided distribution into two separated packages: Genvid Toolbox: This package allows you to deploy and

Ideation in MILEs: A Process

Learn different ideation approaches for group or solo work. Focus on brainstorming, consensus, and prioritization for effective solutions.

Ideation in MILES: What to Look for

Discover how identifying opportunities and user motivations can create better building blocks for development, and how ideation can be utilized at various stages of product development. Read on for a simplified portrayal of product development and how ideation can be placed parallel to the production step. Also, explore the concept of “blue ocean” ideation and the criticality of thinking in terms of essential participant motivations in MILEs and interactive streaming. Finally, check out recommended resources before diving into how ideation can work with MILEs.

Personas & Need-Fulfillment Tables

This last article in the mini-series is a little more workshop focused. The 1st part will look at the rationale behind the exercises, with the 2nd part containing the material examples you can use as references.

Spectrum of Interactivity & Levels of Commitment

One of the biggest edges of Genvid’s technology and MILEs are the ability to break the usual Play / Watch binary by creating a Spectrum of Interactivity that allows each user to live the experience they want in the way they wish. Creating a compelling experience for each user at their chosen level is of paramount importance.

Types of Streaming Interactivity

The Genvid MILE SDK facilitates the implementation of multiple types of interactivity, allowing developers to turn passive viewers into active participants

A Metaverse for all: Internet Access

Last month in the Genvid newsletter editorial we discussed the importance of accessibility and diversity for the success of the Metaverse – how we must

The Multiverse and Accessibility

Why we care about giving the best possible experience to everyone When technology leaps forward, people get left behind. Often the mundanity of economics is

Genvid MILE SDK 1.34 – Level UP

Hashicorp Stack Upgrade To enable better management of your stack and increase its overall stability, we upgraded all of its components: • Terraform • Consul