copy-ue4-plugin.py

Patch and get back sources

usage: copy-ue4-plugin.py [-h] [--loglevel {DEBUG,INFO,WARNING,ERROR}]
                          [--logformat LOGFORMAT]
                          {checkout,checkin} ...

Positional Arguments

command Possible choices: checkout, checkin

Named Arguments

--loglevel

Possible choices: DEBUG, INFO, WARNING, ERROR

Set the script log level

--logformat Set the script log format

Sub-commands:

checkout

Checkout files into game directory

copy-ue4-plugin.py checkout [-h] [-n] [--quiet] [--progress] destination

Positional Arguments

destination Set the root of the game to checkout or checkin. This must be the game directory, not the engine directory.

Named Arguments

-n, --dry-run

Performs a dry run, only listing what would be copied

Default: False

--quiet

Suppress progress log.

Default: False

--progress

Show progress log.

Default: False

checkin

Checkin files back into SDK directory (mostly used internally)

copy-ue4-plugin.py checkin [-h] [-n] [--quiet] [--progress] destination

Positional Arguments

destination Set the root of the game to checkout or checkin. This must be the game directory, not the engine directory.

Named Arguments

-n, --dry-run

Performs a dry run, only listing what would be copied

Default: False

--quiet

Suppress progress log.

Default: False

--progress

Show progress log.

Default: False