Technical Blog

Technical Blog

Community within MILEs

In this article, we aim to understand community building and engagement within Massively Interactive Live Events (MILEs) using practical exercises. We’ll examine examples that consider factors like audience demographics, ease of interaction, event planning, visual appeal and feedback collection.

Types of Streaming Interactivity

The Genvid MILE SDK facilitates the implementation of multiple types of interactivity, allowing developers to turn passive viewers into active participants

A Metaverse for all: Internet Access

Last month in the Genvid newsletter editorial we discussed the importance of accessibility and diversity for the success of the Metaverse – how we must

The Multiverse and Accessibility

Why we care about giving the best possible experience to everyone When technology leaps forward, people get left behind. Often the mundanity of economics is

Genvid MILE SDK Installation

We are happy to announce that we’ve created a simple video tutorial to help you install the Genvid MILE SDK locally, by the end of

ANNOUNCING PAC-MAN™ COMMUNITY

We’re excited to announce a brand new entry into the pantheon ofgaming history, PAC-MAN™ COMMUNITY, which is starting its betatest today. PAC-MAN COMMUNITY is the

Welcome, Nika Nour

We’re excited to announce that Nika Nour, formerly Executive Director of the International Game Developers Association (IGDA) Foundation, has joined Genvid Holdings as Head of

Rival Peak: Running The First Mile

Rival Peak, the first-ever “MILE,” or Massively Interactive Live Event, wrapped following a successful three-month run, with millions of viewers across more than 70 countries

Rival Peak Ends With a Bang

Rival Peak, the first massively interactive live event (MILE) on Facebook, has come to an end — but you can still experience the interactive livestreams